@Falling10fruit on Cornilieus · about 1 month ago 1h 34m 7s logged Shuffled buffers around and created a cos sin look up table since entities only have 2^13 possible rotations. Although I am using a 13-bit floating point for rotation velocity but it’s fine. That’s future me’s specifications to implement
@Falling10fruit on Cornilieus · about 1 month ago 1h 34m 7s logged Shuffled buffers around and created a cos sin look up table since entities only have 2^13 possible rotations. Although I am using a 13-bit floating point for rotation velocity but it’s fine. That’s future me’s specifications to implement
Comments 2
Yo this project is sick!
@dylank Thanks!
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