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2h 45m 58s logged

DEVLOG - 10 this is a large milestone!
COMPETITION ANNOUNCEMENT AT THE END
i updated the map textures to a retro-ish style and updated the bullet holes and steps to look much better too!

i added a timer and score with a grading system that allows for better speedrunning! i added a custom finish level orb with a custom shader that makes it look super cool look at this gameplay it looks like a real game!

now the competition: so the competition will start in the next devlog because i plan to add a restart button to make it easier to speedrun and more now
THE WINNER AND PRIZE: the winner will be the person that will get the highest score in 24 hours after the devlog is posted or the first person to get a perfect score of 20k(which is very hard gl) and the prize will be (imagine a drum roll) yeah you will just be on a wall or something its not that huge i will also write about you in the next devlog if thats important to you

CLARIFICATIONS BECAUSE CLAUDE SAID THIS DEVLOG IS SHIT:
1.the competition will not be in the current build and will be submitted directly to me through slack/discord with the name you have in stardance
2.the prize is shit idk why claude treats it like i should try to deceive you into thinking its good, its bad i promise
3.if someone sends me they got a 20k score it will end idk whats confusing about it anyway only like 3 people will submit probably

itch.io:https://idotweaks.itch.io/the-way-to-tealjust-kill
(textures in web version are bugged please download!)
if you have anything to say about this devlog you may comment it and i will ignore it(unless its a real question)
anyway look at this clippp

its happening now look at next devlog!

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