stardance has been extended another month! the new deadline is october 31 :)

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10h 3m 25s logged

GUMBALLS

~ whats up

FINALLY finished decorating??

Okay, so I got the enemy to work - FOR LIKE 5 SECONDS - before i broke it again T-T. IDEK what I did bruh.

Implementation

So I baked a navigationmesh which is all the places the enemy can go (eg mostly where the player can go mostly) and then successfully (for a while at least) made it move randomly and chase the player when it crossed its line of view. It would even hit the player and make a bloody screen show up.

BUT NOW IT DOESN’T WORK. HUhhh?? It doesn’t even move at all.

So comes debugging: I integrated each step one by one instead of working on the code for like 5 hours and then testing it. Hopefully I can get this thing to work ugh. (My desc are lwk bad here but its because Im raging)

Future

PUZZLES. OMG I have so many ideas and so little timeeee.

anyway, here’s this gumball machine which might be my favorite thing ever. toodles

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