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2h 31m 41s logged

DevLog #3
I refactored the code, removed some unused scripts and files, also started the web UI (heavily vibecoded, I really hate web design) to start and delete servers, it also shows the statuses of the matches, i should probably add more of the match insight, that will be interesting given that Steam nor the server give any API endpoint so i will have to parse everything from the console. I also encountered some problems with the game updating awfully slow, I should test using SteamCMD with an account and not with anonymous. Also encountered problems with the server crashing and the system doesn’t know, i will probably add an scheduler with a health check or something like that.

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