Devlog #1
Welcome to my first devlog!
This is Breakout Clone, a project where I try and make a clone of breakout in Godot so that I can practice game development and familiarize myself with the engine
New Features
- For now, all I’ve made is a simple prototype with a movable paddle and a tool to instantiate a bunch of blocks
- In addition, I gave the player the ability to tilt the paddle, which I feel can be a fun way to control the ball
- The blocks turn redder as they take more damage
That’s pretty much it for now!
I know this is pretty short post so I’ll try to write more in-depth ones in the future.
I’ve included a short video showcasing everything that I’ve mentioned as well as things that I forgot to talk about.
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