The Great Organization
So while @idi0cy over there has been coding new stuff, I’ve been over
here cleaning after his mess. I’m currently in the process of adding
documentation comments to everything so we know what the hell anything
is after we code it.
Suffice to say, it’s not going that great but it’s coming along. This
man literally wrote a variable called
lengthOfTimeUnitThingHi_rAt_D_ontWeLovenamingConVentIons just to piss
me off.
Another part of the organization effort is adding these #region and
#endregion comments everywhere so we can close and expand large sections
of code.
The Great Centralization
I’ve also been working on centralizing certain things. I’ve added a new
InventoryHelper class, which contains methods used for inventories
such as the market stalls, loot boxes, the actual inventory, and the
pick to sell menu.
Attached below is the documentation comments for the Resources class containing pretty much every texture, dialogue line,
name, and utility function and now a lot of the scripts extend it.
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.