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4h 55m 24s logged

ok … lets get this going … today i done a full code run thru as i could not find out why the player was still being immune to the spikes when double jumping .. but its now fixed .. not suprising for a genuis like me lol …. anyways - then i added yet ANOTHER level … making it the hardest one yet which includes all the traps and enemies and hard to reach coins .. i then implemented a theash hold which makes it so you have to get a certain amount of coins befroet the checkpoint activates … then i added a sprite selector to make it so that the player can choose the sprite and each sprite has a special move … still not yet fully decided the moves but they will be decided soon - hopefully next devloog … then i went ahead and tried to add a 2 player mode where 2 players can play on the same keyboard (player 1 : up , left , right ) (player 2 : w, a ,d) … there are a total of 6 enemies to face throughout … lets get this going .. we are nearly there at he end …. woooooooooooooooohooooo

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