i worked on a log in / sign up screen which authenticates users before they play the game to allow for future add ons such as leaderboards etc etc … i then added trap logic and a checkpoint flag which i didnt quite get to work … hopefully i get it to work in the next devlog , this will allow me to create lots of levels … i also added spikes with spike logic .. so if the player touches any part of the spikes the spirte detects it and the character respawns to the latest touches checkpoint … i later want to add lives so if u fail more than 3 times you respawn right back to the very beginning …. i also added 2 more traps that are spinning saws and a fire … which opperate the same way spikes do but are of different dimentions - the fire is smaller and the saw is bigger and wider … a mixture of these will hopefully begin to create a really hard level to completre … i also added double jump for the character / fixed double jump …. to stop players from abbusing double jump there is a small cooldown for double jump so its not exploited …. for the next devlog i would like to create a working level with a checkpoit that works on the other end .
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