Got the text system to work! I needed to rip assets from another open-source decomp of pokemon emerald (which uses many languages). For now, though, this is still a walking simulator.
In terms of what I want to work on next… It’s either make pokemon catchable (a huge huge goal that needs backend work to even begin) or allow Brendan to jump down ledges (smaller task thats just dealing with animations, spritesheets, and cameras)
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