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3h 47m 21s logged

Devlog #9

Ok so after some ratings and feedbacks I have decided to write better devlogs with more explaining and thoughts.

Update:
NPC
I was working on npc on the last update and decided to further more finish this feature with adding a nice feature of …
IDENTITY
All Npc will all spawn with a random identity
散修 - Rogue Cultivator
剑修 - Sword Cultivator
刀修 - Saber Cultivator
魔修 - Demonic Cultivator
器修 - Artifact Cultivator
尸修 - Corpse Cultivator
世家子弟 - Noble Clan Disciple
皇族 - Royalty
通缉犯 - Wanted Criminal
体修 - Body Cultivator
(Yes I actually added translation for chinese things now)
This identity feature not only completes the Npc’s personality but for each identity they have there own special items (which really helps my mod’s survivability, adding a way to obtain items now)
They also have their own personal dialogue based on their identity.

Jindan
Added a new breakthrough screen for zhuji to jindan, and a new dimension for your own personal jindan (like a new world you can channel 2000 qi in the center and you can build chunks in your own world) (see pics)

Plans:
I was going to further improve the Npcs but after adding a hole a lot of new items for each identity, I realized that I have a other system and features I didnt make (pill making system and more higher level spells)

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