Devlog 10: Writing a README & finding bugs
So, I now pretty much have finished writing my README, only thing missing is a demo video, but before I can add that, I’ll have to fix a bug.
Because apparently when you input a odd number as the amount of colors, the values in the matrixes are not the one of the color shown, but of the color 1 to the left/up? But only for odd numbers, even numbers work fine?
But anyway, I also added a FPS counter to the simulation.
So now I’ll go to either try find out why that bug happens, or just add something that makes the bug invisible.
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