I ported the app over to macOS, which was harder than I thought because there was a lot of code throughout every screen that was for connecting iphone to apple watch or some other iOS-only thing, which I had to conditionally compile out for macOS. then I needed to refine the views to work on macOS well, for example the class editor sheet used a sidebar instead of the scrolling tabview on iOS. There’s still more work to do to refine it more and get CloudKit working so that the timetable syncs across devices.
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