ok so i finally started the three.js thing ive been putting off for like 2 weeks lol. spent most of today just getting the boilerplate going, canvas + camera + renderer blah blah. honestly the boring part but u gotta do it.
got my first glb model loaded in and it showed up as a giant black blob until i realized i had zero lights in the scene classic. added some lighting and boom theres my mountain. also made the canvas resize properly cause i hate when stuff looks stretched on different screens.
not much to look at yet but the bones are there. excited to actually make it pretty later
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