my safe pointer let me down ;-;
turns out i cant use the WindowSafe class so easily. the destructor gets called when an instance needs to be relocated in a vector… now i’m using shared_ptrs again, because i found where the object slicing was happening before! besides troubles with that, i made many writing functions, like hline, or box, or fill. i can also move around with move! the mainwin has its own instance so i have to handle less edge cases. i also changed names so they are consistent. before i handled echoing and console input with curses.h functions, so i added mine for Tui.
there are a bunch more details, but i don’t wanna yap, because they’re not important. what’s important is that i think these functions work, but not in this screenshot!
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