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24m logged

yes, i’m going to use roblox

why? putting microtransactions in a menial game sounds really funny to me

no, i have absolutely zero clue about:

  1. why all the shelled face normals are inside out
  2. why none of my material properties carried over
  3. how the heck i’m supposed to record piece offsets after the roblox importer ignored all of the explicit mesh origins
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