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5h 58m 53s logged

sheesh I’ve done a bit in the last week.

So we have

  • added the ability to match bones in the matcher
  • got the matcher to handle multiple animation clips

and I guess that’s it… I honestly thought I did more… on paper it doesn’t actually seem like that much.. huh. OH WELL! I also found a MASIVE collection of animation from a unreal engine demo project so I’m probably going to extract that and retarget TONS of that over the next few days because imma say it the problem with the matcher is the lack of good data at this point.

Pink/Purple - Animation frame data position
Red/green - predicted trajectory

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