Inventory
Ok so i’ve basically just coded the inventory system. uhhh
New Features
Inventory System
Ok so this is how it works:
- There is an object that has all the invetory data
- There is a function that renders it
it works like that so u dont render the inventory every frame. that would cause SOO MUCH LAG
Place blocks
Uhhh… place blocks
and it also checks if the block u placed collides with any blocks or players and if it is next to a block
Changes & Bug Fixes
- Fixed some weird crouching behavior that I cant really explain cuz it’s like weird.
Dont mind the fact that the game bugged out… it’s cuz i forgot to add metadata to the pine logs and rickroll block thingy
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