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8h 49m 48s logged

Inventory

Ok so i’ve basically just coded the inventory system. uhhh

New Features

Inventory System

Ok so this is how it works:

  • There is an object that has all the invetory data
  • There is a function that renders it
    it works like that so u dont render the inventory every frame. that would cause SOO MUCH LAG

Place blocks

Uhhh… place blocks
and it also checks if the block u placed collides with any blocks or players and if it is next to a block

Changes & Bug Fixes

  • Fixed some weird crouching behavior that I cant really explain cuz it’s like weird.

Dont mind the fact that the game bugged out… it’s cuz i forgot to add metadata to the pine logs and rickroll block thingy

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