π Devlog #2 β Snake Game Progress
This week I improved my Snake game. I focused on fixing bugs and making the gameplay smoother.
What I worked on:
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Adjusted the game speed because it was too fast at first
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Fixed movement and collision issues
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Improved how the snake grows when it eats food
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Cleaned up parts of the code to make it easier to understand
What works now:
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Snake moves smoothly in all directions
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Food spawns correctly
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Score increases when food is eaten
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Game runs without crashing
Problems I faced:
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The game speed felt uncontrollable at first, so I had to lower it
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Some collision detection bugs made the snake die randomly
Next steps:
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Add a game over screen
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Add increasing difficulty over time
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Possibly add sound effects or a restart button
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