@balu on Movement Shooter · about 1 month ago 3h 2m 25s logged Lag compensation test with friend Works So far I have optimized netcode with: server authoritative model, remote entity interpolation, lag compensation It’s already a solid base for a tactial first person shooter
@balu on Movement Shooter · about 1 month ago 3h 2m 25s logged Lag compensation test with friend Works So far I have optimized netcode with: server authoritative model, remote entity interpolation, lag compensation It’s already a solid base for a tactial first person shooter
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