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4h 4m 7s logged

Used AI to mass-anchor the hundreds of game objects automatically, meaning that everything in the game should now dynamically respond to screen size. Updated the about (including the images) and tutorial screens, improved niche applications of syntax and made some small structural changes. The backButton is now fully replaced with the escape key and also applicable in more locations. Several optimisations and changes have been made to titles, subtitles and achievements, including their heights, bounding boxes and dynamic coordinate calculations. Finally, I also improved the transitions in the cursor class to be smoother.

To-do:
 - Remove blurs and symlinks as separate programs
 - Update extension used
 - Update README
 - Create a CHANGELOG.md file
 - Add compatibility for different screen sizes
 - Optimisations
 - Achievements
  - Tab
  - Notifications
 - Blur incorporation as a custom setting
 - New game mechanics
 - New levels
 - Compile and publish a new version

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