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2h 9m 35s logged

FINALLY!

I finally got online to work BUT it feels like it’s running on 0.5x the speed of the offline version. I also found out that this only happens when running online on two different devices, so it doesn’t feel slow when you both host and join on the same device.

To fix that i might try to double the fps in online but what if someone has really good internet, that might make the game really fast for them. So, I’m planning on doubling the fps limit from 120 to 240 for online and see if it still feels really laggy and if it feels like that. Then I will maybe test for a while and see if i need to add a button so the player can choose between 120 or 240fps based on how much they’re lagging.

AND I also made a text box so the player can type the host’s ip, almost forgot about this lol

below is a screenshot of the text box

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