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3h 58m 49s logged

This will probably be my last devlog before I ship. Most of time was spent on fine tuning positions, remeasuring things, and checking that I had all the holes I needed. Some of the more major changes included the ball trough (the big oval thing at the bottom for holding balls when they are not in play), the holes in the corners to let wires through for lighting (top right has two one for 5v and one for 48v since the 48 can sometimes mess with data to the RGBs on the 5v), and fixing the shooter lane insert. By being set into the playfield the plunger can hit it better/more consistently and it was definitely up there for one of the most difficult things I have done for this project. In the end I used a very slightly sloped plane with a shape of a V on it which I then extruded forwards and backwards. I then curved the edges to be a bit smoother though it did require me to be creative.

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